From the real 13 attributes
Best build by position
TL;DR
Prioritize the attributes that match your position's job, then cover one clear weakness before you sim.
Point Guard
HAN · PAS · CLU
A strong PG is built from control outward: HAN and PAS run the possession, 3PT creates spacing, and CLU protects the close games that decide an 82-game record.
Guide benchmark 91 OVR · Open full guide →
SGShooting Guard
3PT · MID · ATH
The SG build starts with shot quality: 3PT is the clear engine stat, MID and HAN create a second scoring path, and ATH plus PDEF stop the build becoming one-dimensional.
Guide benchmark 91 OVR · Open full guide →
SFSmall Forward
3PT · PDEF · ATH
SF is the balance test: 3PT leads, but FIN, PDEF, and ATH sit close behind. The best wing uses that flexibility to remove weaknesses, not to accept average grades everywhere.
Guide benchmark 90 OVR · Open full guide →
PFPower Forward
REB · IDEF · STR
PF begins on the glass: REB leads the weighting, IDEF and STR establish the interior floor, and FIN plus spacing decide whether the build is more than a defensive specialist.
Guide benchmark 92 OVR · Open full guide →
CCenter
REB · IDEF · BLK
Center has the clearest foundation in the game: REB and IDEF share top billing, BLK and STR protect that identity, and DNK plus FIN prevent an elite defender from becoming an offensive zero.
Guide benchmark 94 OVR · Open full guide →
The 82-0 principle
Consistency beats a highlight build. Aim for one clear strength, a second way to help, and no hole the simulator can keep punishing across 82 games.
Build priorities are practical tips based on the real 13-attribute system, not a guaranteed optimum. Your best pick always depends on what the spin gives you.
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