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From the real 13 attributes

Best build by position

TL;DR

Prioritize the attributes that match your position's job, then cover one clear weakness before you sim.

PG

Point Guard

HAN · PAS · CLU

A strong PG is built from control outward: HAN and PAS run the possession, 3PT creates spacing, and CLU protects the close games that decide an 82-game record.

Guide benchmark 91 OVR · Open full guide →

SG

Shooting Guard

3PT · MID · ATH

The SG build starts with shot quality: 3PT is the clear engine stat, MID and HAN create a second scoring path, and ATH plus PDEF stop the build becoming one-dimensional.

Guide benchmark 91 OVR · Open full guide →

SF

Small Forward

3PT · PDEF · ATH

SF is the balance test: 3PT leads, but FIN, PDEF, and ATH sit close behind. The best wing uses that flexibility to remove weaknesses, not to accept average grades everywhere.

Guide benchmark 90 OVR · Open full guide →

PF

Power Forward

REB · IDEF · STR

PF begins on the glass: REB leads the weighting, IDEF and STR establish the interior floor, and FIN plus spacing decide whether the build is more than a defensive specialist.

Guide benchmark 92 OVR · Open full guide →

C

Center

REB · IDEF · BLK

Center has the clearest foundation in the game: REB and IDEF share top billing, BLK and STR protect that identity, and DNK plus FIN prevent an elite defender from becoming an offensive zero.

Guide benchmark 94 OVR · Open full guide →

The 82-0 principle

Consistency beats a highlight build. Aim for one clear strength, a second way to help, and no hole the simulator can keep punishing across 82 games.

Build priorities are practical tips based on the real 13-attribute system, not a guaranteed optimum. Your best pick always depends on what the spin gives you.

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